BlitzInstanceProvider |
An instance provider which uses reflection to fulfill the contract of an
InstanceProvider.
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ChannelData |
Represents all the metadata required to make accurate decisions about
channel colour and name.
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ChannelProcessor |
Processes the pixels sets of an IObjectContainerStore and ensures
that LogicalChannel containers are present in the container cache, and
populating channel name and colour where appropriate.
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ColorsFactory |
Utility class to determine the color usually associated to a specified
channel depending on its emission wavelength.
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InstrumentProcessor |
Processes the members of an Instrument (Objective, OTF, Arc Laser and
Filament) and ensures that the Instrument containers are present in the
container cache, adding them if they are missing.
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PixelsProcessor |
Processes the pixels sets of an IObjectContainerStore and ensures
that the physical pixel dimensions, Image name and description are
updated to the corresponding user-provided values, if present.
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PlaneInfoProcessor |
Processes the plane info sets of an IObjectContainerStore and removes
entities of this rapidly exploding object that have no metadata populated.
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ReferenceProcessor |
Processes the references of an IObjectContainerStore and ensures
that container references are consistent with the LSID stored in the
IObjectContainer itself.
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ShapeProcessor |
Processes the shapes of a IObjectContainerStore and ensures
that the ROI containers are present.
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TargetProcessor |
Processes the IObjectContainerStore and populates references for the
linkage target object of choice.
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UnitsFactory |
Utility class to generate and convert unit objects.
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WellProcessor |
Processes the Wells of an IObjectContainerStore and ensures that the Plate
has been populated and that it is validated and that if any PlateAcquisition
objects are in the hierarchy that they have a name.
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